M:tG card similarity search
3B · Creature — Boar Monger
{2}: Target player discards a card. Any player may activate this ability but only as a sorcery. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gaea's Touch | GG | Enchantment | {0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}. |
Spellskite | 2 | Artifact Creature — Phyrexian Horror | {U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.) 0/4 |
Dodecapod | 4 | Artifact Creature — Golem | If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. 3/3 |
The Face of Boe | 1URW | Legendary Creature — Alien Advisor | {T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery. 0/4 |
Deepwood Denizen | 2G | Creature — Elf Warrior | Vigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. 3/2 |
Fall | BR | Sorcery | Target player reveals two cards at random from their hand, then discards each nonland card revealed this way. |
A-Moon-Circuit Hacker | 1U | Enchantment Creature — Human Ninja | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn. 2/1 |
Ancient Greenwarden | 4GG | Creature — Elemental | Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 5/7 |
Balshan Griffin | 3UU | Creature — Griffin | Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. 3/2 |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |