Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scapegoat

W · Instant

As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
Elite Skirmisher 2WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature. 3/1
Rushwood Legate 2GCreature — Dryad If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost. 2/1
Nikko-Onna 2WCreature — Spirit When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. 2/2
Recantation 3UUEnchantment At the beginning of your upkeep, you may put a verse counter on Recantation. {U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.
Quicksilver Servitor 2UCreature — Phyrexian Cleric Ward {2} Whenever you cast a spell from among cards put into your hand this turn, proliferate. 3/3
Restore Balance Sorcery Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Vedalken Orrery 4Artifact You may cast spells as though they had flash.
Commander's Insight XUUUInstant Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
Edgar, Charmed Groom 2WBLegendary Creature — Vampire Noble Other Vampires you control get +1/+1. When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. 4/4
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
Page 114