M:tG card similarity search
W · Instant
As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Misfortune's Gain | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
Path of Peace | 3W | Sorcery | Destroy target creature. Its owner gains 4 life. |
Jade Orb of Dragonkind | 2G | Artifact | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.) |
Reborn Hope | GW | Sorcery | Return target multicolored card from your graveyard to your hand. |
Malik, Grim Manipulator | 2RWB | Legendary Creature — Human Rogue | When Malik, Grim Manipulator enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token. 4/3 |
Rogue Elephant | G | Creature — Elephant | When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/3 |
Summary Judgment | 1W | Instant | Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead. |
Illusionist's Gambit | 2UU | Instant | Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat. |
Life Chisel | 4 | Artifact | Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep. |
Me, the Immortal | 2GUR | Legendary Creature — Human Rogue | At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me, the Immortal. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast Me from your graveyard by discarding two cards in addition to paying its other costs. 3/3 |