M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Vampire Bats | B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1 |
Pit Imp | B | Creature — Imp | Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1 |
Grim Draugr | 2B | Snow Creature — Zombie Berserker | {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) 3/2 |
Roterothopter | 1 | Artifact Creature — Thopter | Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2 |
Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 |
Ferrovore | 2R | Creature — Beast | {R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn. 2/2 |
Fallen Angel | 3BB | Creature — Angel | Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. 3/3 |
Hajar, Loyal Bodyguard | RG | Legendary Creature — Human Soldier | Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
Pendelhaven | Legendary Land | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | |
Kobold Drill Sergeant | 1R | Creature — Kobold Soldier | Other Kobold creatures you control get +0/+1 and have trample. 1/2 |