M:tG card similarity search
· Land — Desert
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sacred Excavation | 3U | Sorcery | Return up to two target cards with cycling from your graveyard to your hand. |
| Never Happened | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. |
| Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
| Rotten Reunion | B | Instant | Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Sinner's Judgment | Enchantment — Aura Curse | Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. | |
| Grim Harvest | 1B | Instant | Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
| Disentomb | B | Sorcery | Return target creature card from your graveyard to your hand. |
| Deathly Ride | 1B | Sorcery — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
| Bind Spirit | 1B | Instant — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.) |
| Alter Fate | 1B | Sorcery — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |