M:tG card similarity search
· Artifact Land — Clue
Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Train of Thought | 1U | Sorcery | Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. |
Plant Tadpoles | XUU | Sorcery — Adventure | Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.) |
Sudden Storm | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Novijen, Heart of Progress | Land | {T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. | |
Giant Oyster | 2UU | Creature — Oyster | You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. 0/3 |
Tanglespan Lookout | 2G | Creature — Satyr | Whenever an Aura enters the battlefield under your control, draw a card. 2/3 |
Sway of Illusion | 1U | Instant | Any number of target creatures become the color of your choice until end of turn. Draw a card. |
Aven Warcraft | 2W | Instant | Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn. |
Crackling Perimeter | 1R | Enchantment | Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent. |
Rootweaver Druid | 2G | Creature — Elf Druid | When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles. 2/1 |