Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scent of Ivy

G · Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Similar cards

Color identity:
NameManaTypeText
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Kiyomaro, First to Stand 3WWLegendary Creature — Spirit Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. */*
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Duskborne Skymarcher WCreature — Vampire Cleric Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. 1/1
Scourge of Fleets 5UUCreature — Kraken When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. 6/6
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
Soltari Crusader 2WCreature — Soltari Knight Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1
Hail of Arrows XWInstant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
Goldwarden's Helm 2WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)
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