M:tG card similarity search
W · Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Name | Mana | Type | Text |
---|---|---|---|
Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
Port Town | Land | As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}. | |
Shineshadow Snarl | Land | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}. | |
Boggart Harbinger | 2B | Creature — Goblin Shaman | When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top. 2/1 |
Alley Assailant | 2B | Creature — Vampire Rogue | Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3 |
Wanderwine Hub | Land | As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. {T}: Add {W} or {U}. | |
Indulging Patrician | 1WB | Creature — Vampire Noble | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. 1/4 |
Necroblossom Snarl | Land | As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}. | |
Ancient Amphitheater | Land | As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}. | |
Fateful Showdown | 2RR | Instant | Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards. |