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17 May 2024: Card library updated.

Scepter of Celebration

2G · Artifact — Equipment

Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Stormrider Rig 2Artifact — Equipment Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2}
Courier's Briefcase 1GArtifact — Treasure When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token. {T}, Sacrifice Courier's Briefcase: Add one mana of any color. {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Rampage of the Valkyries 3WBEnchantment When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature.
Sagu Mauler 4GUCreature — Beast Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Neyam Shai Murad 2WBLegendary Creature — Human Rogue Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. 3/3
Crown of Skemfar 2GGEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand.
Helm of the Gods 1Artifact — Equipment Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Heroic Reinforcements 2RWSorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
Secure the Wastes XWInstant Create X 1/1 white Warrior creature tokens.
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