M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Secure the Scene | 4W | Sorcery | Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. |
Terastodon | 6GG | Creature — Elephant | When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. 9/9 |
Wake Thrasher | 2U | Creature — Merfolk Soldier | Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1 |
Hithlain Knots | 1U | Instant | Tap target creature. Scry 1. Draw a card. |
Revive the Shire | 1G | Sorcery | Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Akki War Paint | R | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1. |
Verity Circle | 2U | Enchantment | Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying. |
Callous Dismissal | 1U | Sorcery | Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Perilous Vault | 4 | Artifact | {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. |
Extravagant Replication | 4UU | Enchantment | At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control. |