Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scheming Symmetry

B · Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Similar cards

Color identity:
NameManaTypeText
Inquisition of Kozilek BSorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Wicked Slumber 3UInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Arashin Sovereign 5GWCreature — Dragon Flying When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library. 6/6
Richard Garfield, Ph.D. 3UULegendary Creature — Human Designer You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) 2/2
Abzan Charm WBGInstant Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.
Death or Glory 4WSorcery Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Jace's Erasure 1UEnchantment Whenever you draw a card, you may have target player mill a card.
Feeling of Dread 1WInstant Tap up to two target creatures. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mudhole 2RInstant Target player exiles all land cards from their graveyard.
The World Spell 5GGEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Put up to two non-Saga permanent cards from your hand onto the battlefield.
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