Card Codex

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17 May 2024: Card library updated.

Scion of Calamity

3GG · Creature — Dinosaur

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5

Similar cards

Color identity:
NameManaTypeText
Unstable Glyphbridge 3WWArtifact When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. Craft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Red Dragon 4RRCreature — Dragon Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4
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Territorial Hammerskull 2WCreature — Dinosaur Whenever Territorial Hammerskull attacks, tap target creature an opponent controls. 2/3
Hanna's Custody 2WEnchantment All artifacts have shroud. (They can't be the targets of spells or abilities.)
Shatter the Source 5RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Shatter the Source deals 6 damage to target creature, planeswalker, or battle. • Destroy target artifact.
Radiating Lightning 3RInstant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Cockatrice 3GGCreature — Cockatrice Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Cloudchaser Kestrel 1WWCreature — Bird Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2
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