Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scion of Shiv

2RR · Creature — Dragon

Flying {2}{R}: Scion of Shiv perpetually gets +1/+0. 3/3

Similar cards

Color identity:
NameManaTypeText
Firedrinker Satyr RCreature — Satyr Shaman Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. 2/1
Flourishing Strike 1GInstant Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Elvish Archdruid 1GGCreature — Elf Druid Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2
Pianna, Nomad Captain 1WWLegendary Creature — Human Nomad Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2
Tidal Surge 1USorcery Tap up to three target creatures without flying.
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Harbor Bandit 2BCreature — Human Rogue Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2
Ghostly Sentinel 4WCreature — Kor Spirit Flying, vigilance 3/3
Falter 1RInstant Creatures without flying can't block this turn.
Page 290