Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scorch the Fields

4R · Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

Similar cards

Color identity:
NameManaTypeText
Hedge Whisperer GCreature — Elf Druid Detective You may choose not to untap Hedge Whisperer during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 0/3
Expel the Interlopers 3WWSorcery Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Mana Seism 1RSorcery Sacrifice any number of lands, then add that much {C}.
Gates Ablaze 2RSorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Tato Farmer 2GCreature — Zombie Mutant Peasant Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters. {T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped. 1/4
Chain Reaction 2RRSorcery Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Divine Deflection XWInstant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Restore 1GSorcery Put target land card from a graveyard onto the battlefield under your control.
Boompile 4Artifact {T}: Flip a coin. If you win the flip, destroy all nonland permanents.
Thunder of Hooves 3RSorcery Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Page 378