M:tG card similarity search
XR · Sorcery
As an additional cost to cast this spell, discard X land cards. Destroy X target lands.
Name | Mana | Type | Text |
---|---|---|---|
Part Water | XXU | Sorcery | X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.) |
Soratami Cloudskater | 1U | Creature — Moonfolk Rogue | Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1 |
Rime Dryad | G | Creature — Dryad | Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) 1/2 |
Deathbloom Ritualist | 3BG | Creature — Elf Warlock | {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5 |
Volcanic Offering | 4R | Instant | Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. |
Priest of the Blessed Graf | 2W | Creature — Human Cleric | At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you. 1/2 |
Szat's Will | 4B | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way. |
Berserk | G | Instant | Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Darksteel Garrison | 2 | Artifact — Fortification | Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Wave of Vitriol | 5GG | Sorcery | Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. |