M:tG card similarity search
4R · Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. 7/7
Name | Mana | Type | Text |
---|---|---|---|
Palinchron | 5UU | Creature — Illusion | Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand. 4/5 |
Cycle of Life | 1GG | Enchantment | Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. |
Vedalken Aethermage | 1U | Creature — Vedalken Wizard | Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) 1/2 |
Slaughter Pact | 0 | Instant | Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. |
Sultai Ascendancy | BGU | Enchantment | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Think Tank | 2U | Enchantment | At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
Waterfront Bouncer | 1U | Creature — Merfolk Spellshaper | {U}, {T}, Discard a card: Return target creature to its owner's hand. 1/1 |
Mana Screw | 1 | Artifact | {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant. |
Rust Elemental | 4 | Artifact Creature — Elemental | Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. 4/4 |
Chivalrous Chevalier | 4W | Artifact Creature — Cyborg Knight | Flying When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. 3/3 |