M:tG card similarity search
2WW · Instant
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Sunblade Samurai | 4W | Enchantment Creature — Human Samurai | Vigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. 4/4 |
Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
Jaheira, Heroic Harper | 1GW | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Put a +1/+1 counter on each of up to two other target creatures. 3/4 |
Spectral Grasp | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control. |
Merciless Eviction | 4WB | Sorcery | Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers. |
Mire in Misery | 1B | Sorcery | Each opponent sacrifices a creature or enchantment. |
Olórin's Searing Light | 2RW | Instant | Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled. |
Gisa, Glorious Resurrector | 2BB | Legendary Creature — Human Wizard | If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 4/4 |
Shiny Impetus | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |