M:tG card similarity search
1U · Sorcery
Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Council Guardian | 5W | Creature — Giant Soldier | Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes. 5/5 |
Congregation Gryff | 1GW | Creature — Hippogriff Mount | Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 1/4 |
Wall of Bone | 2B | Creature — Skeleton Wall | Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/4 |
A-Alrund, God of the Cosmos | 3UU | Legendary Creature — God | Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top three cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. 1/1 |
Mirrex | Land — Sphere | {T}: Add {C}. {T}: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.) | |
Sacellum Godspeaker | 2G | Creature — Elf Druid | {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. 2/2 |
Nirkana Cutthroat | 2B | Creature — Vampire Warrior | Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 4/3 Deathtouch LEVEL 3+ 5/4 First strike, deathtouch 3/2 |
Coiling Oracle | GU | Creature — Snake Elf Druid | When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. 1/1 |
Mischievous Poltergeist | 2B | Creature — Spirit | Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1 |
Growth-Chamber Guardian | 1G | Creature — Elf Crab Warrior | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. 2/2 |