Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scour from Existence

7 · Instant

Exile target permanent.

Similar cards

Color identity:
NameManaTypeText
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Oracle's Vault 4Artifact {2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault. {T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle's Vault.
Spinerock Knoll Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Stone Idol Trap 5RInstant — Trap This spell costs {1} less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Intervene UInstant Counter target spell that targets a creature.
Emiel the Blessed 2WWLegendary Creature — Unicorn {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) 4/4
Settle the Wreckage 2WWInstant Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
The Millennium Calendar 1Legendary Artifact Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
Douse 2UEnchantment {1}{U}: Counter target red spell.
Aetherling 4UUCreature — Shapeshifter {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: Aetherling can't be blocked this turn. {1}: Aetherling gets +1/-1 until end of turn. {1}: Aetherling gets -1/+1 until end of turn. 4/5
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