Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scourge Devil

4R · Creature — Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3

Similar cards

Color identity:
NameManaTypeText
Bitterblade Warrior 1GCreature — Jackal Warrior You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
Branch of Boseiju Enchantment Creature — Plant Reach Branch of Boseiju gets +1/+1 for each land you control. 0/0
Shoe Tree 4GCreature — Treefolk Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. 3/3
Aether Theorist 1UCreature — Vedalken Rogue When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/3
Spined Sliver RGCreature — Sliver Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2
A-Canopy Tactician 3GCreature — Elf Warrior Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/4
Canopy Tactician 3GCreature — Elf Warrior Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. 3/3
Sickle Dancer 2BCreature — Human Warrior Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2
Sunhome Enforcer 2RWCreature — Giant Soldier Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4
Thunderscape Master 2RRCreature — Human Wizard {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2
Page 179