Card Codex

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17 May 2024: Card library updated.

Scourge of the Nobilis

2R/W · Enchantment — Aura

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Similar cards

Color identity:
NameManaTypeText
Lithoform Blight 1BEnchantment — Aura Enchant land When Lithoform Blight enters the battlefield, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Agent of the Shadow Thieves 1BLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Crowd Favorites 6WCreature — Human Soldier {3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. 4/4
Bloodthorn Flail BArtifact — Equipment Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.
Resuscitate 1GInstant Until end of turn, creatures you control gain "{1}: Regenerate this creature."
Flamestick Courier 2RCreature — Goblin You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. 2/1
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Wirewood Pride GInstant Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Gigantoplasm 3UCreature — Shapeshifter You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X." 0/0
Starlight Spectacular 2WWEnchantment Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
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