M:tG card similarity search
W · Instant
The next creature card you play this turn can be played as though it had flash. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Bandage | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card. |
Withstand | 2W | Instant | Prevent the next 3 damage that would be dealt to any target this turn. Draw a card. |
Horn of Greed | 3 | Artifact | Whenever a player plays a land, that player draws a card. |
Depose | 1W/U | Instant | Tap target creature. Draw a card. |
Pressure Point | 1W | Instant | Tap target creature. Draw a card. |
Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. |
Fatigue | 1U | Sorcery | Target player skips their next draw step. |
Seek the Beast | 1R | Instant — Adventure | Exile the top two cards of your library. Until your next end step, you may play those cards. |
Ire Shaman | 1R | Creature — Orc Shaman | Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. 2/1 |
Lock and Load | 2U | Sorcery | Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |