M:tG card similarity search
W · Instant
The next creature card you play this turn can be played as though it had flash. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Execute | 2B | Instant | Destroy target white creature. It can't be regenerated. Draw a card. |
Dross Skullbomb | 1 | Artifact | {1}, Sacrifice Dross Skullbomb: Draw a card. {2}{B}, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery. |
Jewel Mine Overseer | 1RW | Creature — Human Noble | When Jewel Mine Overseer enters the battlefield, conjure seven cards named Seven Dwarves on top of your library. They perpetually gain "When this creature enters the battlefield, draw a card." Then shuffle. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. 3/3 |
Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
Ragamuffyn | 2B | Creature — Zombie Cleric | Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2 |
Sram, Senior Edificer | 1W | Legendary Creature — Dwarf Advisor | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. 2/2 |
Well of Knowledge | 3 | Artifact | {2}: Draw a card. Any player may activate this ability but only during their draw step. |
Alms | W | Enchantment | {1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. |
Disorienting Glower | Sorcery | Players can't cast spells until the Hydra's next turn. | |
Merchant of Secrets | 2U | Creature — Human Wizard | When Merchant of Secrets enters the battlefield, draw a card. 1/1 |