M:tG card similarity search
W · Instant
The next creature card you play this turn can be played as though it had flash. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Telim'Tor's Edict | R | Instant | Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep. |
Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
Psychic Possession | 2UU | Enchantment — Aura | Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. |
Three Wishes | 1UU | Instant | Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. |
Ring of Ma'rûf | 5 | Artifact | {5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand. |
Heal | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
Swift Maneuver | 1W | Instant | Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
Jace, Wielder of Mysteries | 1UUU | Legendary Planeswalker — Jace | If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4 |