Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scout the Borders

2G · Sorcery

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Tooth and Nail 5GGSorcery Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Tolarian Contempt 3UUEnchantment When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library.
Goblin Recruiter 1RCreature — Goblin When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. 1/1
Academy Researchers 1UUCreature — Human Wizard When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. 2/2
Zimone and Dina BGULegendary Creature — Human Dryad Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. 3/4
Fell Horseman 3BCreature — Zombie Knight When Fell Horseman dies, put it on the bottom of its owner's library. 3/3
Thoughtpicker Witch BCreature — Human Wizard {1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. 1/1
Borderland Explorer 1GCreature — Elf Scout When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle. 3/1
Name Dropping 1GEnchantment Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha!" When you do, return that card to your hand.
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
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