M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Spell Syphon | 1U | Instant | Counter target spell unless its controller pays {1} for each blue permanent you control. |
| Belligerent Hatchling | 3R/W | Creature — Elemental | First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6 |
| Familiar's Ruse | UU | Instant | As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell. |
| Wrath of Sod | 2GW | Sorcery | Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.") |
| Turf Wound | 2R | Instant | Target player can't play lands this turn. Draw a card. |
| Magma Pummeler | XRR | Creature — Elemental | Magma Pummeler enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. 0/0 |
| Smoldering Egg | 1R | Creature — Dragon Egg | Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. 0/4 |
| Myr Prototype | 5 | Artifact Creature — Myr | At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. 2/2 |
| Oppressive Will | 2U | Instant | Counter target spell unless its controller pays {1} for each card in your hand. |
| Knight of Dusk's Shadow | 1B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2 |