M:tG card similarity search
4 · Artifact Creature — Scarecrow
{1}: Scrapbasket becomes all colors until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Pestilent Souleater | 5 | Artifact Creature — Phyrexian Insect | {B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 3/3 |
Stonefare Crocodile | 2G | Creature — Crocodile | {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
White Shield Crusader | WW | Creature — Human Knight | Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1 |
Teferi's Moat | 3WU | Enchantment | As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you. |
Assimilation Aegis | 1WU | Artifact — Equipment | When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip {2} |
Shifting Sky | 2U | Enchantment | As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color. |
Quirion Elves | 1G | Creature — Elf Druid | As Quirion Elves enters the battlefield, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color. 1/1 |
Sunken Citadel | Land — Cave | Sunken Citadel enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. | |
Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. |
Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. |