M:tG card similarity search
5UU · Creature — Serpent
Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Wall of Vapor | 3U | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1 |
Port Inspector | 1U | Creature — Human | Whenever Port Inspector becomes blocked, you may look at defending player's hand. 1/2 |
Lead | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
Loam Lion | W | Creature — Cat | Loam Lion gets +1/+2 as long as you control a Forest. 1/1 |
Scuttlegator | 4G/UG/U | Creature — Crab Turtle Crocodile | Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. 6/6 |
Sisters of Stone Death | 4BBGG | Legendary Creature — Gorgon | {G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control. 7/5 |
Interdict | 1U | Instant | Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card. |
Dangerous | 3G | Sorcery | All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
Penregon Besieged | 1B | Enchantment | At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1. When your opponents control no creatures, sacrifice Penregon Besieged. |
All Will Be One | 3RR | Enchantment | Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. |