Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Screaming Fury

2R · Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Twist Allegiance 6RSorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Caught Red-Handed 4RInstant This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
Harness by Force 1RRSorcery Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Traitor's Clutch 4BInstant Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Become Brutes 1RSorcery One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Daybreak Combatants 2RCreature — Human Warrior Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Temporary Insanity 3RInstant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
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