M:tG card similarity search
1BB · Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Watchdog | 3 | Artifact Creature — Dog | Watchdog blocks each combat if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. 1/2 |
Aura Shards | 1GW | Enchantment | Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. |
Coat of Arms | 5 | Artifact | Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) |
Highland Game | 1G | Creature — Elk | When Highland Game dies, you gain 2 life. 2/1 |
Flickering Spirit | 3W | Creature — Spirit | Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. 2/2 |
Tarpan | G | Creature — Horse | When Tarpan dies, you gain 1 life. 1/1 |
Black Sun's Zenith | XBB | Sorcery | Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. |
Enduring Bondwarden | W | Creature — Human Scout | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) When this creature dies, put its counters on target creature you control. 0/1 |
The Mightstone and Weakstone | 5 | Legendary Artifact — Powerstone | When The Mightstone and Weakstone enters the battlefield, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.) |
Ichor Aberration | 1UB | Creature — Phyrexian Horror | Flying, Defender As long as Ichor Aberration's power is 7 or greater, it can attack as though it didn't have defender. Whenever you proliferate, if Ichor Aberration is in your graveyard or on the battlefield, Ichor Aberration perpetually gets +1/+1. You may cast it from your graveyard this turn. 3/3 |