M:tG card similarity search
2BB · Creature — Harpy Beast
Flying {1}{B}: Regenerate Screeching Harpy. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Breaking Point | 1RR | Sorcery | Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. |
| Didact Echo | 4U | Creature — Spirit Cleric | When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2 |
| Xathrid Demon | 3BBB | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. 7/7 |
| Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
| Bloodtracker | 3B | Creature — Vampire Wizard | Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2 |
| Watchful Blisterzoa | 4UU | Creature — Phyrexian Jellyfish | Flying Watchful Blisterzoa enters the battlefield with an oil counter on it. When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. 4/4 |
| Sphinx of Enlightenment | 4UU | Creature — Sphinx | Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5 |
| Sanguine Evangelist | 2W | Creature — Vampire Cleric | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. 2/1 |
| Pulmonic Sliver | 3WW | Creature — Sliver | All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." 3/3 |
| Decree of Pain | 6BB | Sorcery | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. |