M:tG card similarity search
2BB · Creature — Harpy Beast
Flying {1}{B}: Regenerate Screeching Harpy. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Korvold, Fae-Cursed King | 2BRG | Legendary Creature — Dragon Noble | Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4 |
| Charging Binox | 7G | Creature — Beast | Assist (Another player can pay up to {7} of this spell's cost.) Trample 7/5 |
| Shimmerwing Chimera | 3U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2 |
| Death Mutation | 6BG | Sorcery | Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. |
| Kulrath Knight | 3B/RB/R | Creature — Elemental Knight | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. 3/3 |
| Wrecking Beast | 5GG | Creature — Beast | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample 6/6 |
| Flameblade Angel | 4RR | Creature — Angel | Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. 4/4 |
| Illuna, Apex of Wishes | 2GUR | Legendary Creature — Beast Elemental Dinosaur | Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. 6/6 |
| Eye of Singularity | 3W | World Enchantment | When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. |
| Mindwrack Harpy | 3B | Enchantment Creature — Harpy | Flying At the beginning of combat on your turn, each player mills three cards. 3/2 |