M:tG card similarity search
2U · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.
Name | Mana | Type | Text |
---|---|---|---|
Memory Bank | 1U | Sorcery | Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.) |
Magnetic Theft | R | Instant | Attach target Equipment to target creature. (Control of the Equipment doesn't change.) |
Retrieve | 2G | Sorcery | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. |
Arcane Encyclopedia | 3 | Artifact | {3}, {T}: Draw a card. |
Jayemdae Tome | 4 | Artifact | {4}, {T}: Draw a card. |
Reach Through Mists | U | Instant — Arcane | Draw a card. |
Scepter of Insight | 1UU | Artifact | {3}{U}, {T}: Draw a card. |
Treasure Trove | 2UU | Enchantment | {2}{U}{U}: Draw a card. |
Undersea Invader | 4UU | Creature — Giant Rogue | Flash Undersea Invader enters the battlefield tapped. 5/6 |
Train of Thought | 1U | Sorcery | Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card. |