M:tG card similarity search
2W · Instant
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Desecrate Reality | 7 | Instant | For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield. |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
Windscouter | 3U | Creature — Human Scout | Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3 |
Yes Man, Personal Securitron | 2W | Legendary Artifact Creature — Robot | {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2 |
Petrahydrox | 3U/R | Creature — Weird | ({U/R} can be paid with either {U} or {R}.) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand. 3/3 |
Makeshift Munitions | 1R | Enchantment | {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target. |
Mesmeric Trance | 1UU | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. |
Viridian Harvest | G | Enchantment — Aura | Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life. |
Silent Arbiter | 4 | Artifact Creature — Construct | No more than one creature can attack each combat. No more than one creature can block each combat. 1/5 |
Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |