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17 May 2024: Card library updated.

Scrounged Scythe

· Artifact — Equipment

Equipped creature gets +1/+1. As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) Equip {2}

Similar cards

Color identity:
NameManaTypeText
Haazda Officer 2WCreature — Human Soldier When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Patagia Tiger 4WCreature — Cat Flying When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. 3/4
Commander's Insignia 2WWEnchantment Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Tendershoot Dryad 4GCreature — Dryad Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. 2/2
Devouring Swarm 1BBCreature — Insect Flying Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. 2/1
Drana, Kalastria Bloodchief 3BBLegendary Creature — Vampire Shaman Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn. 4/4
Specter's Shroud 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Tidal Influence 2UEnchantment Cast this spell only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Scuttletide 1UEnchantment {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
Olivia's Midnight Ambush 1BInstant Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
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