Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scrying Glass

2 · Artifact

{3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Razor Barrier 1WInstant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Open the Way XGGSorcery X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Council of the Absolute 2WUCreature — Human Advisor As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast. 2/4
Five-Finger Discount 4UUSorcery Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
Sturmgeist 3UUCreature — Spirit Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */*
Mangara's Equity 1WWEnchantment As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
The Great Aurora 6GGGSorcery Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Into the Night 3RSorcery It becomes night. Discard any number of cards, then draw that many cards plus one.
Viridian Acolyte GCreature — Elf Shaman {1}, {T}: Add one mana of any color. 1/1
Jukai Liberator 2GCreature — Snake Ninja Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3
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