Card Codex

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17 May 2024: Card library updated.

Sculpted Sunburst

3WW · Sorcery

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

Similar cards

Color identity:
NameManaTypeText
Éowyn, Fearless Knight 2RWLegendary Creature — Human Knight Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4
Nanogene Conversion 3USorcery Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Time to Feed 2GSorcery Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Asceticism 3GGEnchantment Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Ghouls' Night Out 3BBSorcery For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
The Torment of Gollum 3BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Shimian Specter 2BBCreature — Specter Flying Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. 2/2
Guided Passage GURSorcery Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Coalition Construct 3Artifact Creature — Construct As Coalition Construct enters the battlefield, choose a creature type. Coalition Construct is the chosen type in addition to its other types. When Coalition Construct enters the battlefield, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1. 2/2
Luminate Primordial 5WWCreature — Avatar Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7
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