M:tG card similarity search
1G · Creature — Squirrel
Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Fraternal Exaltation | UUUU | Sorcery | Sneak into your parents' closet to get a deck. Your new brother is joining the game. |
Towashi Songshaper | 1R | Artifact Creature — Human Artificer | Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. 2/2 |
Viashino Slasher | 1R | Creature — Viashino Warrior | {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2 |
Hedge Whisperer | G | Creature — Elf Druid Detective | You may choose not to untap Hedge Whisperer during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 0/3 |
Wall of Blood | 2B | Creature — Wall | Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2 |
Sigil Blessing | GW | Instant | Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. |
Blood Moon | 2R | Enchantment | Nonbasic lands are Mountains. |
Kongming, "Sleeping Dragon" | 2WW | Legendary Creature — Human Advisor | Other creatures you control get +1/+1. 2/2 |
Salivating Gremlins | 2R | Creature — Gremlin | Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. 2/3 |
Kor Spiritdancer | 1W | Creature — Kor Wizard | Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2 |