M:tG card similarity search
4G/UG/U · Creature — Crab Turtle Crocodile
Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Dryad's Favor | G | Enchantment — Aura | Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.) |
Gold-Forged Thopteryx | WU | Artifact Creature — Dinosaur Thopter | Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3 |
Cartouche of Ambition | 2B | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink. |
Rhoda, Geist Avenger | 3W | Legendary Creature — Human Soldier | Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. 3/3 |
Dwarven Weaponsmith | 1R | Creature — Dwarf Artificer | {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. 1/1 |
Trap Essence | GUR | Instant | Counter target creature spell. Put two +1/+1 counters on up to one target creature. |
Cemetery Gate | 2B | Creature — Wall | Defender (This creature can't attack.) Protection from black 0/5 |
Wall of Light | 2W | Creature — Wall | Defender (This creature can't attack.) Protection from black 1/5 |
Vantress Gargoyle | 1U | Artifact Creature — Gargoyle | Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4 |
Leshrac's Rite | B | Enchantment — Aura | Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.) |