Card Codex

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17 May 2024: Card library updated.

Scuttlemutt

3 · Artifact Creature — Scarecrow

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Gale's Redirection 3UUInstant Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.
Jenson Carthalion, Druid Exile GWLegendary Creature — Human Druid Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
Neurok Transmuter 2UCreature — Human Wizard {U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. 2/2
Mindlink Mech 2UArtifact — Vehicle Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3
Rousing Refrain 3RRSorcery Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Pristine Angel 4WWCreature — Angel Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4
Rakdos Keyrune 3Artifact {T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Hissing Quagmire Land Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Unleash Fury 1RInstant Double the power of target creature until end of turn.
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
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