Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuttletide

1U · Enchantment

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Masked Blackguard 1BCreature — Human Rogue Flash (You may cast this spell any time you could cast an instant.) {2}{B}: Masked Blackguard gets +1/+1 until end of turn. 2/1
Stampede Surfer 3R/GR/GCreature — Human Warrior Haste Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent. 4/4
Halimar Wavewatch 1UCreature — Merfolk Soldier Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 0/6 LEVEL 5+ 6/6 Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 0/3
Djeru and Hazoret 2RRWLegendary Creature — Human God As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. 5/4
Valiant Changeling 5WWCreature — Shapeshifter This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. Changeling (This card is every creature type.) Double strike 3/3
Blessed Sanctuary 3WWEnchantment Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Conversion Chamber 3Artifact {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. {2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token.
Oakhame Ranger G/WG/WG/WG/WCreature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2
Steamcore Scholar 2UCreature — Weird Detective Flying, vigilance When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. 2/2
Nearheath Chaplain 3WCreature — Human Cleric Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. 3/1
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