Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuttletide

1U · Enchantment

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Careful Consideration 2UUInstant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Arachnoform 1GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.
Standardize UUInstant Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Wildwood Geist 4GCreature — Spirit Wildwood Geist gets +2/+2 as long as it's your turn. 3/3
Pride of the Perfect 3BEnchantment Elves you control get +2/+0.
Blood-Cursed Knight 1WBCreature — Vampire Knight As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2
Cover of Darkness 1BEnchantment As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Nest of Scarabs 2BEnchantment Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
Underworld Hermit 4BBCreature — Human Peasant When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 3/3
Mind Sludge 4BSorcery Target player discards a card for each Swamp you control.
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