M:tG card similarity search
3 · Artifact Creature — Construct
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. 4/1
Name | Mana | Type | Text |
---|---|---|---|
Maro's Gone Nuts | GG | Enchantment | Double any effect that doubles. (It quadruples.) |
Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
Highland Berserker | 1R | Creature — Human Berserker Ally | Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. 2/1 |
Walking Sponge | 1U | Creature — Sponge | {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1 |
Kobold Overlord | 1R | Creature — Kobold | First strike Other Kobold creatures you control have first strike. 1/2 |
Arashin Foremost | 1WW | Creature — Human Warrior | Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. 2/2 |
Sabretooth Tiger | 2R | Creature — Cat | First strike 2/1 |
Ainok Tracker | 5R | Creature — Dog Scout | First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Bruse Tarl, Boorish Herder | 2RW | Legendary Creature — Human Ally | Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3 |