Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuzzback Marauders

4R/G · Creature — Goblin Warrior

Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/2

Similar cards

Color identity:
NameManaTypeText
Charforger 1BRCreature — Phyrexian Beast When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger. Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn. 2/3
Rouse the Mob RInstant Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn.
Shrouded Shepherd 1WCreature — Spirit Warrior When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
Lae'zel, Wrathful Warrior 3RWLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. 3/6
Zulaport Enforcer BCreature — Human Warrior Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 Zulaport Enforcer can't be blocked except by black creatures. 1/1
Hidden Dragonslayer 1WCreature — Human Warrior Lifelink Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls. 2/1
Withengar Unbound Legendary Creature — Demon Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. 13/13
Vanguard Suppressor 3UCreature — Astartes Warrior Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. 3/2
Conifer Wurm 4GSnow Creature — Wurm Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. 4/4
Grim Wanderer 1BCreature — Goblin Warlock Flash Tragic Backstory — Cast this spell only if a creature died this turn. 5/3
Page 135