Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scuzzback Scrapper

R/G · Creature — Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/1

Similar cards

Color identity:
NameManaTypeText
Southern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target red permanent. 3/3
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Petting Zookeeper 2GCreature — Elf Employee Reach When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 0/4
A-Raiyuu, Storm's Edge 2RWLegendary Creature — Human Samurai First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. 4/4
Raiyuu, Storm's Edge 2RWLegendary Creature — Human Samurai First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase. 3/3
Scrap Welder 2RCreature — Goblin Artificer {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn. 3/3
Blue Elemental Blast UInstant Choose one — • Counter target red spell. • Destroy target red permanent.
Viridian Shaman 2GCreature — Elf Shaman When Viridian Shaman enters the battlefield, destroy target artifact. 2/2
Yuma, Proud Protector 5RGWLegendary Creature — Human Ranger This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. 6/6
Putrid Warrior WBCreature — Zombie Soldier Warrior Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2
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