Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scythe Leopard

G · Creature — Cat

Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Accelerated Mutation 3GGInstant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Radha's Firebrand 1RCreature — Human Warrior Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1
Demon's Jester 3BCreature — Imp Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand. 2/2
Hero of the Winds 3WCreature — Human Soldier Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4
Built to Smash RInstant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Bloodhaze Wolverine 1RCreature — Wolverine Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. 2/1
Binding Mummy 1WCreature — Zombie Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. 2/2
Pantlaza, Sun-Favored 2RGWLegendary Creature — Dinosaur Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 4/4
Compleat Devotion 1WInstant Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Guardian Project 3GEnchantment Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Page 166