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17 May 2024: Card library updated.

Scytheclaw Raptor

2R · Creature — Dinosaur

Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. 4/3

Similar cards

Color identity:
NameManaTypeText
Radiant Smite 1WInstant Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Storm the Vault 2URLegendary Enchantment Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Circle of Despair 1WBEnchantment {1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Martyr's Cause 2WEnchantment Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Profane Memento 1Artifact Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Storm Cauldron 5Artifact Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.
Krark, the Thumbless 1RLegendary Creature — Goblin Wizard Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) 2/2
Chancellor of Tales 3UCreature — Faerie Advisor Flying Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. 2/3
Lifelace GInstant Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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