Card Codex

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17 May 2024: Card library updated.

Sea's Claim

U · Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.

Similar cards

Color identity:
NameManaTypeText
Juniper Order Druid 2GCreature — Human Cleric Druid {T}: Untap target land. 1/1
Volcanic Awakening 4RRSorcery Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Demonic Vigor BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.
Squee's Embrace RWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.
Earth Rift 3RSorcery Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sleeping Potion 1UEnchantment — Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Armament of Nyx 2WEnchantment — Aura Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Clan Guildmage RGCreature — Human Shaman {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2
Edge of the Divinity W/BEnchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.
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