Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sea Gate Banneret

W · Creature — Kor Warrior

{4}{W}: Creatures you control get +1/+1 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Liliana's Shade 2BBCreature — Shade When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. {B}: Liliana's Shade gets +1/+1 until end of turn. 1/1
Earth Surge 3GEnchantment Each land gets +2/+2 as long as it's a creature.
Giant Tortoise 1UCreature — Turtle Giant Tortoise gets +0/+3 as long as it's untapped. 1/1
Elspeth's Talent 2WWEnchantment — Aura Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
Goblin Chariot 2RCreature — Goblin Warrior Haste (This creature can attack and {T} as soon as it comes under your control.) 2/2
Spike Jester BRCreature — Goblin Warrior Haste 3/1
Ghitu Amplifier 1RCreature — Human Wizard Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. 1/2
Spiked Ripsaw 2GArtifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Gods Willing WInstant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
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