M:tG card similarity search
7 · Artifact Creature — Golem Warrior
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 7/5
Name | Mana | Type | Text |
---|---|---|---|
Aether Tide | XU | Sorcery | As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands. |
Danitha, New Benalia's Light | 1GW | Legendary Creature — Human Knight | Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard. 2/2 |
Thraben Doomsayer | 1WW | Creature — Human Cleric | {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2 |
Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
Metamorphosis | G | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells. |
A-Base Camp | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | |
Weigh Down | B | Sorcery | As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn. |
Abrupt Decay | BG | Instant | This spell can't be countered. Destroy target nonland permanent with mana value 3 or less. |
Hazezon Tamar | 4RGW | Legendary Creature — Human Warrior | When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. 2/4 |
Tar Pit Warrior | 2B | Creature — Cyclops Warrior | When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. 3/4 |